glam/bool/
bvec4.rs

1// Generated from vec_mask.rs.tera template. Edit the template, not the generated file.
2
3#[cfg(not(target_arch = "spirv"))]
4use core::fmt;
5use core::ops::*;
6
7/// A 4-dimensional `bool` vector mask.
8#[derive(Clone, Copy, PartialEq, Eq, Hash)]
9#[repr(C, align(1))]
10pub struct BVec4 {
11    pub x: bool,
12    pub y: bool,
13    pub z: bool,
14    pub w: bool,
15}
16
17const MASK: [u32; 2] = [0, 0xff_ff_ff_ff];
18
19impl BVec4 {
20    /// All false.
21    pub const FALSE: Self = Self::splat(false);
22
23    /// All true.
24    pub const TRUE: Self = Self::splat(true);
25
26    /// Creates a new vector mask.
27    #[inline(always)]
28    #[must_use]
29    pub const fn new(x: bool, y: bool, z: bool, w: bool) -> Self {
30        Self { x, y, z, w }
31    }
32
33    /// Creates a vector mask with all elements set to `v`.
34    #[inline]
35    #[must_use]
36    pub const fn splat(v: bool) -> Self {
37        Self::new(v, v, v, v)
38    }
39
40    /// Creates a new vector mask from a bool array.
41    #[inline]
42    #[must_use]
43    pub const fn from_array(a: [bool; 4]) -> Self {
44        Self::new(a[0], a[1], a[2], a[3])
45    }
46
47    /// Returns a bitmask with the lowest 4 bits set from the elements of `self`.
48    ///
49    /// A true element results in a `1` bit and a false element in a `0` bit.  Element `x` goes
50    /// into the first lowest bit, element `y` into the second, etc.
51    #[inline]
52    #[must_use]
53    pub fn bitmask(self) -> u32 {
54        (self.x as u32) | (self.y as u32) << 1 | (self.z as u32) << 2 | (self.w as u32) << 3
55    }
56
57    /// Returns true if any of the elements are true, false otherwise.
58    #[inline]
59    #[must_use]
60    pub fn any(self) -> bool {
61        self.x || self.y || self.z || self.w
62    }
63
64    /// Returns true if all the elements are true, false otherwise.
65    #[inline]
66    #[must_use]
67    pub fn all(self) -> bool {
68        self.x && self.y && self.z && self.w
69    }
70
71    /// Tests the value at `index`.
72    ///
73    /// Panics if `index` is greater than 3.
74    #[inline]
75    #[must_use]
76    pub fn test(&self, index: usize) -> bool {
77        match index {
78            0 => self.x,
79            1 => self.y,
80            2 => self.z,
81            3 => self.w,
82            _ => panic!("index out of bounds"),
83        }
84    }
85
86    /// Sets the element at `index`.
87    ///
88    /// Panics if `index` is greater than 3.
89    #[inline]
90    pub fn set(&mut self, index: usize, value: bool) {
91        match index {
92            0 => self.x = value,
93            1 => self.y = value,
94            2 => self.z = value,
95            3 => self.w = value,
96            _ => panic!("index out of bounds"),
97        }
98    }
99
100    #[inline]
101    #[must_use]
102    fn into_bool_array(self) -> [bool; 4] {
103        [self.x, self.y, self.z, self.w]
104    }
105
106    #[inline]
107    #[must_use]
108    fn into_u32_array(self) -> [u32; 4] {
109        [
110            MASK[self.x as usize],
111            MASK[self.y as usize],
112            MASK[self.z as usize],
113            MASK[self.w as usize],
114        ]
115    }
116}
117
118impl Default for BVec4 {
119    #[inline]
120    fn default() -> Self {
121        Self::FALSE
122    }
123}
124
125impl BitAnd for BVec4 {
126    type Output = Self;
127    #[inline]
128    fn bitand(self, rhs: Self) -> Self {
129        Self {
130            x: self.x & rhs.x,
131            y: self.y & rhs.y,
132            z: self.z & rhs.z,
133            w: self.w & rhs.w,
134        }
135    }
136}
137
138impl BitAndAssign for BVec4 {
139    #[inline]
140    fn bitand_assign(&mut self, rhs: Self) {
141        *self = self.bitand(rhs);
142    }
143}
144
145impl BitOr for BVec4 {
146    type Output = Self;
147    #[inline]
148    fn bitor(self, rhs: Self) -> Self {
149        Self {
150            x: self.x | rhs.x,
151            y: self.y | rhs.y,
152            z: self.z | rhs.z,
153            w: self.w | rhs.w,
154        }
155    }
156}
157
158impl BitOrAssign for BVec4 {
159    #[inline]
160    fn bitor_assign(&mut self, rhs: Self) {
161        *self = self.bitor(rhs);
162    }
163}
164
165impl BitXor for BVec4 {
166    type Output = Self;
167    #[inline]
168    fn bitxor(self, rhs: Self) -> Self {
169        Self {
170            x: self.x ^ rhs.x,
171            y: self.y ^ rhs.y,
172            z: self.z ^ rhs.z,
173            w: self.w ^ rhs.w,
174        }
175    }
176}
177
178impl BitXorAssign for BVec4 {
179    #[inline]
180    fn bitxor_assign(&mut self, rhs: Self) {
181        *self = self.bitxor(rhs);
182    }
183}
184
185impl Not for BVec4 {
186    type Output = Self;
187    #[inline]
188    fn not(self) -> Self {
189        Self {
190            x: !self.x,
191            y: !self.y,
192            z: !self.z,
193            w: !self.w,
194        }
195    }
196}
197
198#[cfg(not(target_arch = "spirv"))]
199impl fmt::Debug for BVec4 {
200    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
201        let arr = self.into_u32_array();
202        write!(
203            f,
204            "{}({:#x}, {:#x}, {:#x}, {:#x})",
205            stringify!(BVec4),
206            arr[0],
207            arr[1],
208            arr[2],
209            arr[3]
210        )
211    }
212}
213
214#[cfg(not(target_arch = "spirv"))]
215impl fmt::Display for BVec4 {
216    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
217        let arr = self.into_bool_array();
218        write!(f, "[{}, {}, {}, {}]", arr[0], arr[1], arr[2], arr[3])
219    }
220}
221
222impl From<[bool; 4]> for BVec4 {
223    #[inline]
224    fn from(a: [bool; 4]) -> Self {
225        Self::from_array(a)
226    }
227}
228
229impl From<BVec4> for [bool; 4] {
230    #[inline]
231    fn from(mask: BVec4) -> Self {
232        mask.into_bool_array()
233    }
234}
235
236impl From<BVec4> for [u32; 4] {
237    #[inline]
238    fn from(mask: BVec4) -> Self {
239        mask.into_u32_array()
240    }
241}