#[unsafe(no_mangle)]pub extern "C" fn wgpu_render_bundle_draw_indirect(
bundle: &mut RenderBundleEncoder,
buffer_id: BufferId,
offset: BufferAddress,
)#[unsafe(no_mangle)]pub extern "C" fn wgpu_render_bundle_draw_indirect(
bundle: &mut RenderBundleEncoder,
buffer_id: BufferId,
offset: BufferAddress,
)