#[repr(C)]pub struct Cylinder {
pub half_height: f32,
pub radius: f32,
}Expand description
Cylinder shape with its principal axis aligned with the y axis.
Fields§
§half_height: f32The half-height of the cylinder.
radius: f32The radius of the cylinder.
Implementations§
Source§impl Cylinder
impl Cylinder
Sourcepub fn bounding_sphere(&self, pos: &Isometry<f32>) -> BoundingSphere
pub fn bounding_sphere(&self, pos: &Isometry<f32>) -> BoundingSphere
Computes the world-space bounding sphere of this cylinder, transformed by pos.
Sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this cylinder.
Source§impl Cylinder
impl Cylinder
Sourcepub fn new(half_height: f32, radius: f32) -> Cylinder
pub fn new(half_height: f32, radius: f32) -> Cylinder
Creates a new cylinder.
§Arguments:
half_height- the half length of the cylinder along theyaxis.radius- the length of the cylinder along all other axis.
Sourcepub fn scaled(
self,
scale: &Vector<f32>,
nsubdivs: u32,
) -> Option<Either<Self, ConvexPolyhedron>>
pub fn scaled( self, scale: &Vector<f32>, nsubdivs: u32, ) -> Option<Either<Self, ConvexPolyhedron>>
Computes a scaled version of this cylinder.
If the scaling factor is non-uniform, then it can’t be represented as
cylinder. Instead, a convex polyhedral approximation (with nsubdivs
subdivisions) is returned. Returns None if that approximation had degenerate
normals (for example if the scaling factor along one axis is zero).
Trait Implementations§
Source§impl PointQuery for Cylinder
impl PointQuery for Cylinder
Source§fn project_local_point(&self, pt: &Point<f32>, solid: bool) -> PointProjection
fn project_local_point(&self, pt: &Point<f32>, solid: bool) -> PointProjection
Projects a point on
self. Read moreSource§fn project_local_point_and_get_feature(
&self,
pt: &Point<f32>,
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, pt: &Point<f32>, ) -> (PointProjection, FeatureId)
Projects a point on the boundary of
self and returns the id of the
feature the point was projected on.Source§fn project_local_point_with_max_dist(
&self,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Projects a point on
self, unless the projection lies further than the given max distance. Read moreSource§fn project_point_with_max_dist(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Projects a point on
self transformed by m, unless the projection lies further than the given max distance.Source§fn distance_to_local_point(&self, pt: &Point<f32>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &Point<f32>, solid: bool) -> f32
Computes the minimal distance between a point and
self.Source§fn contains_local_point(&self, pt: &Point<f32>) -> bool
fn contains_local_point(&self, pt: &Point<f32>) -> bool
Tests if the given point is inside of
self.Source§fn project_point(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> PointProjection
fn project_point( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> PointProjection
Projects a point on
self transformed by m.Source§fn distance_to_point(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
solid: bool,
) -> f32
fn distance_to_point( &self, m: &Isometry<f32>, pt: &Point<f32>, solid: bool, ) -> f32
Computes the minimal distance between a point and
self transformed by m.Source§fn project_point_and_get_feature(
&self,
m: &Isometry<f32>,
pt: &Point<f32>,
) -> (PointProjection, FeatureId)
fn project_point_and_get_feature( &self, m: &Isometry<f32>, pt: &Point<f32>, ) -> (PointProjection, FeatureId)
Projects a point on the boundary of
self transformed by m and returns the id of the
feature the point was projected on.Source§impl PolygonalFeatureMap for Cylinder
Available on crate feature dim3 only.
impl PolygonalFeatureMap for Cylinder
Available on crate feature
dim3 only.Source§fn local_support_feature(
&self,
dir: &Unit<Vector<f32>>,
out_features: &mut PolygonalFeature,
)
fn local_support_feature( &self, dir: &Unit<Vector<f32>>, out_features: &mut PolygonalFeature, )
Compute the support polygonal face of
self towards the dir.Source§fn is_convex_polyhedron(&self) -> bool
fn is_convex_polyhedron(&self) -> bool
Is this shape a
ConvexPolyhedron?Source§impl RayCast for Cylinder
Available on crate feature dim3 only.
impl RayCast for Cylinder
Available on crate feature
dim3 only.Source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Computes the time of impact, and normal between this transformed shape and a ray.
Source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Computes the time of impact between this transform shape and a ray.
Source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
Tests whether a ray intersects this transformed shape.
Source§fn cast_ray(
&self,
m: &Isometry<f32>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_ray( &self, m: &Isometry<f32>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Computes the time of impact between this transform shape and a ray.
Source§fn cast_ray_and_get_normal(
&self,
m: &Isometry<f32>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_ray_and_get_normal( &self, m: &Isometry<f32>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Computes the time of impact, and normal between this transformed shape and a ray.
Source§impl Shape for Cylinder
Available on crate feature dim3 only.
impl Shape for Cylinder
Available on crate feature
dim3 only.Source§fn scale_dyn(
&self,
scale: &Vector<f32>,
num_subdivisions: u32,
) -> Option<Box<dyn Shape>>
fn scale_dyn( &self, scale: &Vector<f32>, num_subdivisions: u32, ) -> Option<Box<dyn Shape>>
Scales this shape by
scale into a boxed trait-object. Read moreSource§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Computes the
Aabb of this shape.Source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
Computes the bounding-sphere of this shape.
Source§fn compute_aabb(&self, position: &Isometry<f32>) -> Aabb
fn compute_aabb(&self, position: &Isometry<f32>) -> Aabb
Computes the
Aabb of this shape with the given position.Source§fn mass_properties(&self, density: f32) -> MassProperties
fn mass_properties(&self, density: f32) -> MassProperties
Compute the mass-properties of this shape given its uniform density.
Source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
Gets the type tag of this shape.
Source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
Gets the underlying shape as an enum.
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
Source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
Converts this shape into its support mapping, if it has one.
Source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
Converts this shape to a polygonal feature-map, if it is one.
Source§fn clone_box(&self) -> Box<dyn Shape>
fn clone_box(&self) -> Box<dyn Shape>
👎Deprecated: renamed to
clone_dynClones this shape into a boxed trait-object. Read more
Source§fn compute_bounding_sphere(&self, position: &Isometry<f32>) -> BoundingSphere
fn compute_bounding_sphere(&self, position: &Isometry<f32>) -> BoundingSphere
Computes the bounding-sphere of this shape with the given position.
fn as_composite_shape(&self) -> Option<&dyn CompositeShape>
Source§impl SupportMap for Cylinder
impl SupportMap for Cylinder
fn local_support_point(&self, dir: &Vector<f32>) -> Point<f32>
Source§fn local_support_point_toward(&self, dir: &Unit<Vector<f32>>) -> Point<f32>
fn local_support_point_toward(&self, dir: &Unit<Vector<f32>>) -> Point<f32>
Same as
self.local_support_point except that dir is normalized.fn support_point( &self, transform: &Isometry<f32>, dir: &Vector<f32>, ) -> Point<f32>
impl Copy for Cylinder
impl StructuralPartialEq for Cylinder
Auto Trait Implementations§
impl Freeze for Cylinder
impl RefUnwindSafe for Cylinder
impl Send for Cylinder
impl Sync for Cylinder
impl Unpin for Cylinder
impl UnwindSafe for Cylinder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.